How Interactive Are Videogames?

Natalie here (turns out “Natalie” is already taken as a wordpress username … who knew?). Let me start this post with an acknowledgment, followed by a confession.  The acknowledgment: I am bound by secret gamer law to hate Roger Ebert and all his works.  This is, of course, because Ebert once said (and to myContinue reading “How Interactive Are Videogames?”

Guest Post: Acting Without Acting

Admin Note: I belong to a circle of close friends who all have very strong opinions on the gaming industry.  Because of this, you should be seeing a number of posts from other authors coming down the pipe here.  I’m very excited about the possibilities here—perhaps eventually we’ll operate our very own gaming editorial site.Continue reading “Guest Post: Acting Without Acting”

The Evolution of the Community Manager

In the process of reading the GamePro article I linked yesterday, I missed some critical information.  Specifically, I seem to have glossed over this damning paragraph: To be fair to Amrich and to explore why so many community managers find themselves in these “blurry” situations, we should look at how the role of community managerContinue reading “The Evolution of the Community Manager”

Community Management and the New PR

GamePro posted an article yesterday which I consider required reading for anyone who doesn’t feel like they really understand what a “community manager” does. The article can be found here: The inspiration for this was something that happened to Dan Amrich, a friend of mine who recently became the Social Media Manager at Activision.Continue reading “Community Management and the New PR”