Starflight Stick-to-it-ive-ness

Things are slowing down a bit here, as you may have noticed. Unfortunately, I appear to have over-volunteered myself for leisure activities, like this one. A number of different side projects have been on my plate lately—Starflight and this blog, a desire to contribute to OCReMix (and a brand new copy of Ableton Live, thanks toContinue reading “Starflight Stick-to-it-ive-ness”

Starflight Part 3: What Should Probably Have Been Part 1

So the good folks at LemonAmiga.com have a manual on file for Starflight, which I have appropriated for my usage and read through in an embarrassed flurry of activity. In the process I have learned a number of interesting things. First: Backstory! Starflight begins in the year 4619, on a planet called Arth. This is anContinue reading “Starflight Part 3: What Should Probably Have Been Part 1”

Starflight Part 2: Mistakes Are Made

So DOSBox is up and running,  I’ve spent 15 minutes of trial and error trying to figure out which graphics mode to use, and ignored the copy protection warning which suggests that I may be vaporized by Interstel Corporate Police for playing an unauthorized copy of the game, it’s time to play some Starflight! ThisContinue reading “Starflight Part 2: Mistakes Are Made”

The Starflight Project

So recently I decided I wanted to play Starflight. For those of you who don’t know, Starflight is a DOS game originally released in 1986. It’s also the grand-daddy of all space-exploration games, and serves as the primary point of inspiration of a number of other successful games—including SunDog: Frozen Legacy, Star Control 2, and the MassContinue reading “The Starflight Project”